I am a certified character animator with five years of freelance experience of 2D animation. I’ve worked for clients developing music videos, episodes, Xaverian Mission, and advertisment in 2D animation. I also have some 3D experiences in rigging and animating given characters for a mobile video game and education. According to my current demo reel, 3D Character animation is one of my greatest strengths in the industry. I have strong abilities in using downloaded rigs to create 3D character animation with Autodesk Maya. I also have the abilities to use a plug-in like Studio Library inside Maya to apply lip-syncs, facial expressions and hand-poses to 3D characters in a fast pace. I've received my Bachelors of Fine Arts degree in Computer Animation at International Academy of Design & Technology in Tampa. I also earned my associates degree in Computer Graphics at International Academy of Design & Technology in Orlando. I have joined the 11 Second Club competition to develop animated scenes using 3D pre-rigs models in September 2012, May and June of 2013, and July and November of 2014. For over 8 years of using Autodesk Maya I have strong abilities to animate any given pre-rig characters. I chose to become an animator because I always wanted to create characters and bring them to life by applying readable poses to any given characters to tell a good story to any targeted audience. What’s fun about being a character animator is that you get to take any simple character design an make walk, run, skateboard and perform kung fu tricks.